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FUTURE

FACTORY

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NOW

FREE

first rogue-like
actionshooter on your
mobile!

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EASY TO PICK UP

HARD TO MASTER

ROGUE-LIKE

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Challenging difficulty, generated environment and high re-playability of rogue-like genre is the bread and butter of Future Factory.

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DYSTOPIC SCIFI

ATMOSPHERE

OF KAREL ČAPEK'S

R.U.R

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He is the father of robots. A famous Czech author who invented the term "robot" even before Asimov's robotic laws.

His theatre drama R.U.R. was played all around the world.

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AAA QUALITY

INDEPENDENT

GAME

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We went rogue(like) from AAA to indie, while keeping good habits of high quality polish and benefiting from creative free environment.

Thus our vision is real.

GAMEPLAY

PICTURES & VIDEOS

 

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Click and browse gallery

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THE STORY

BEHIND GAME

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Technology and science clashed to create

a possibility of a new life.

One man grabbed that opportunity and made

a first living machine - ROBOT.

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It was professor Jan Rossum who discovered the most world-changing substance.
Spiritum.

A perfect blend of power, life and technology.
The dream of artificial intelligent life was just about to explode.

Professor Rossum and his son Robert needed laboratories, production lines, researchers
and materials that costed a small fortune. They also needed a safe base of operation.

All their hopes, dreams and hard work made Future Factory born...
Decades past away before YOU came here.

In the middle of Pacific ocean YOU stand before the gates of Future Factory.
All its secrets lies hidden deep down beneath your shaking feet...

ABOUT

THE TEAM

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Hi there, we are Fun 2 Robots,

nice to meet you!

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Vladimír
Geršl

CEO & Lead Designer

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    Jakub
    Hranický

    Programmer

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Lukáš
Labaj

CTO & Lead Programmer

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Milan
Dubnický

Concept & 2D Artist

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Bronislav
Vavřinka

Animator & 3D Artist

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Kjersti
Vavřinková

2D & 3D Artist

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Zdeněk
Záhora

Level Design & Marketing

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Filip
Fischer

Business Consultant

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    Pavol
    Buday

    PR

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Táňa
Zacharovská

Art Consultant

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Other co-workers: Juraj Karkus - SFX & Music Composer, Martin Jaššo - Game Designer, Michal Acler - UX Artist, Ivan Klčo - Programmer, Petr Mentberger - Intro Editor, Mikuláš Florek - Programmer, Marek Zeman - Programmer, Jitka Geršlová - Support, Mexx - Watchdog, Luboš Řídký - Marketing Artist, Milan Doležal - Web Programmer

We bring
console-like
experience
to mobiles

F2R Crew in Numbers

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stripe

CROWD FUNDERS

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Aleš Kříž, Aleš Winkler, Andrej Golovkov, Arnošt Schmidt, Daniel Kučera, David Durcak, David Husák, David Odstrčil, David Ryneš, David Šemík, Dominik Jícha, Filip Fischer, Filip Pýrek, Ivo Malý, j.menousek, Jakub Bedecs, Jakub Dlouhý, Jakub Opletal, Jakub Rumler, Jan Güttler, Jan Harrer, Jan Kavan, Jan Klvánek, Jan Klvánek, Jan Rypl, Toužim, Jan Sadílek, Jan Semenec, Jan Valta, Jaromír Möwald, Jaroslav Bucko, Jaroslav Přibyl, Jens Hilgers, Jindřich Novotný, Jiří Horký, Jiří Horký, Jiří Chmelík, Jiří Klimeš, Jiří Maliňák, Jiří Menšík, Jonáš Merxbauer, Josef Forejt, Josef Háb, Josef Marek, Josef Vladík, Jozef Buday, Kamil Králik, Karel Soural, Lukáš Macura, Lukáš Maršík, Lukáš Navrátil, M.Hubík, Marcel Bucala, Marek Fedorov, Marek Kraus, Marek Sýkora, Marek Štefka, Martin Brykner, Martin Kadlec, Martin Kašpar, Martin Remeš, Martin Vala, Matej Janáček, Matej Taraba, Michal,Michal Božík, Michal Černohorský, Michal Ferko, Michal Haško, Michal Hekrdla, Michal Klabník, Michal Stavík, Michal Steinhart, Mikoláš Tuček, Milan Čech, Milan Doležal, Milan Obrtlík, Miroslav Kokeš, Oldřich Kalužnický, Ondrej Sykora, Ondrej Vanek, Ondřej Koubek, Ondřej Mára, Ondřej Rychtář, Ondřej Rychtář, Ondřej Zach, Patrik Klapil, Pavel Barák, Pavel Fadrhonc, Pavel Hlavacek, Pavel Máca, Pavel Sýkora, Peter Demcak, Peter Dendis, Petr Benáček, Petr Kolář, Petr Poláček, Petr Vodak, Radek Karafiát, Radovan Andrej, Richard Pliešovský, Robin Vognar, Roman Kadlec, Roman Ursík, Simon Tejkal, Slovensko, Stanislav Rejthar, t.slappy, Tadeáš Kubá, Tomáš Lenc, Tomáš Zeman, Václav Matoušek, Veronika Poloni, Vladislav Spevak, Vladislav Trnka, Zdeněk Pecha a Zuzana Cinková.

Rest of the founders wanted to stay in the shadows... cunning ninjas!


A big thank you to all 127 crowd-robo-backers

for their support!

"Graphics are well done and game play is challenging

enough to keep you on your toes."

- George Ponder, April 1, 2015, windowscentral.com

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Interested in Future Factory? Join our Robotic newsletter here!

© 2013 - 2015 Fun 2 Robots Ltd. All rights reserved. Privacy Policy.

Táňa Zacharovská

Art Consultant


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Email


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LinkedIn

Táňa is a person of art and craft. During her journey through artistic expression, new media and game industry she gathered love for games, interactivity and well polished visual style. An avid dog walker and contemplative nature explorer.

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Filip Fischer

Business Consultant


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Email


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LinkedIn

Filip is a businessman in nature and gamer in heart. He keeps us on toes between love for the craft and viability of games as products and services. Founder of world successful game company the Pixel Federation, proud father and visually nondiscoverable hard rock/metal fan.

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Pavol Buday

PR


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Email


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LinkedIn

Pavol is both game enthusiats and an experienced game industry journalist. He walks confidently in the shoes of PR, publicity and press while keeping the joy of gaming growing in time. A former chief editor of biggest Slovak game magazine sektor.sk turned freelance to support game devoleprs in the region.

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Jitka Petrášová

Support

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Jakub Hranický

Programmer


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Email


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LinkedIn

He has been programming games past two years. He participated as a part of team Armored Turtle in Špongia – a republic high school contest in game development.

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Mikuláš Florek

Programmer

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Marek Zeman

Programmer

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Zdeněk Záhora

Level Design & Marketing


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Email


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LinkedIn

He has been digging in games and game culture since the first game studies conferences, which he organizes with a group he formed on Masaryk University in Brno. He is attracted by participative marketing, level design and game analytics as well as by quality music and old sci-fis.

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Štefan Labaj

Programmer


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Email

He is young developer. He works hard, studies, and researches game industry by thorough field work.

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Kjersti Vavřinková

2D & 3D Artist


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Email

She follows up with 3D models, multimedia art, and realistic visualizations. She is the queen of textures and mapping.

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Bronislav Vavřinka

Animator & 3D Artist


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Email

He has been working in game industry since 2003. He takes care of animations and 3D models. His background is in film industry, commercials, and he shares his experience in university in Zlín. He has a crush on our texturer, judging by the wedding ring, he decently forced her to wear.

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Milan Dubnický

Concept & 2D Artist


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Email

He is artist, painter and creator of many fantasy arts of world brands. He has been involved in first game studios in Slovakia since 1998. He worked as lead artist, game designer, 2D/3D artist, and sketch artist.

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Lukáš Labaj

CTO & Lead Programmer


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Email


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LinkedIn

In 2007 he left banking sector and IS development to become a game developer. He worked mainly as a lead scripter on 10 commercial titles, published on 5 platforms (Xbox 360, PlayStation 3, Wii, Wii U, PC).

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Vladimír Geršl

CEO & Lead Designer


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Skype


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Email


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LinkedIn

He believes, that experience he has acquired since 2001 (and mainly because many years of close cooperation with Activision), will help him bring lots of good ideas into the current indie game development. It will also help Fun 2 Robots to become one of the leading players of incoming era of multiplatform indie games. He also believes in the mission of games, his team, and the fact, that anyone can make his dreams come true.

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